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Old Oct 01, 2007, 08:05 AM // 08:05   #21
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This is what i use in PvE on Axe
Chanelling -10
Axe Mastery - 12+1+1
Strenght - 8+1
[card]Splinter Weapon[/card][card]Triple Chop[/card][card]Cyclone Axe[/card][card]Whirlwind Attack[/card][card]Executioner's Strike[/card][card]Disrupting Chop[/card][card]Lion's Comfort[/card][card]Resurrection signet[/card]

Last edited by Reflect; Oct 01, 2007 at 08:13 AM // 08:13..
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Old Oct 01, 2007, 01:05 PM // 13:05   #22
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first off 20/20 vamp zealous or watever is all IYO witch doesnt matter in pve 20/20 is very useful yes higher AL targets make less pent but with no pent isnt it worse?? and zealous is great WHEN your hitting.. what about when you just got resed with -energy- you better have a alt weapon, same thing goes for vamp furious. The only 100% mods are the +33%, +armors and +20% ench.
As for tanking in general may i remind you that tank(s) are HIGHLY useful and very used in pve, its NOT TANKING that sucks.. its the person if they cant do it lol. yeah so we dont have agro control skills boo-hoo get over it Becasue in GW agro is very easly taken/interupted if you knew how to play youd be able to control it..(with a reansonble/organized group)

as to the OP (nice axe)
and a good tanking build looks somthing like
gear

sword/axe
max req 9
15^in stance or inch
watever you got +5 AL best for tanking
20/20 or furious IMO
customized

sheild
max req ** (watever fits your atr/build)
+30 or +45 in stance or ench
-5(20% or -2 in stance or ench

Stance/ench (flail is ok but its bad for tanks unless you got cancel stance)
attack (pent chop mabey)
attack (exicutioners?)
Aoe (triple chop or cyclone)
100% Support (like "watch your self" keep it up ALWAYS)
50-100% Support (like "sheilds up" great skill but you cant keep it up always)
Aromor skill (ench or sig like armor of earth or dolyak signet)
Self Heal
(Healign sig heals more but has a cast time Lions comfort less cast time =less interupt but about 10-50 less health then Healing sig, witch isnt alot but can make a big difference its all IYO really)


any weps work the ones I listed are best tho.
GL and alot of this class is opinonation so just find what you like the best and what your good with because what works for one peron may not work for you.
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Old Oct 01, 2007, 01:13 PM // 13:13   #23
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Quote:
Originally Posted by Savio
It doesn't.
Perhaps you should explain why it doesn't suck, instead of simply stating your opinion.
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Old Oct 01, 2007, 01:59 PM // 13:59   #24
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Quote:
Originally Posted by thor thunder
first off 20/20 vamp zealous or watever is all IYO witch doesnt matter in pve 20/20 is very useful yes higher AL targets make less pent but with no pent isnt it worse??
Vampiric ignores armor.

And tanking is usually phail in most of the game anyway.
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Old Oct 01, 2007, 02:41 PM // 14:41   #25
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"Vampiric ignores armor."
...did i say it didnt? lol what are you reading?

Originally Posted by thor thunder
first off 20/20, vamp, zealous, or watever is all IYO witch doesnt matter in pve<<,>> 20/20 is very useful yes higher AL targets make less pent but with no pent isnt it worse??
where did i say that? onistly your day dreaming. i forgot some coma's but that dosent change what i said.


"And tanking is usually phail in most of the game anyway." <<What?? phail = Flail??
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Old Oct 01, 2007, 03:39 PM // 15:39   #26
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Phail = fail
tanking is for places like DOA where you cant afford to have mobs hitting your backline (dont tell me about SS skills, they shouldn't be needed).
Rest of the time things like WY and prot is enough with half decent players.
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Old Oct 01, 2007, 04:02 PM // 16:02   #27
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yeah but thats **in your opinon** agian.
my guild and friends always see place for at least 1 warrior. slavers exile, the deep, sorrows furnace, and Raven all have a great place for tanks wether its a wall or takeing dmg its always nice to have one, if the tank can take most/all the dmg and thro out some party support to help them then that means all the casters can worry about what they do best heal,dmg,curse and not have to utilize defensive skills.
when you run a group that way its quicker, better and more fun.
Haveing to watch your back all the time never helps.
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Old Oct 01, 2007, 05:43 PM // 17:43   #28
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A Dragon Slasher with "Save yourselves!" and a Para with "There's Nothing To Fear!"

... who needs tanks when you can just push your passive defense through the roof, partywide?

Tanks fail. Not opinion, fact.
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Old Oct 01, 2007, 05:46 PM // 17:46   #29
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Quote:
Originally Posted by iridescentfyre
Perhaps you should explain why it doesn't suck, instead of simply stating your opinion.
Considering how most people say "Sundering sucks" without explaining themselves, I don't see why I'm held to a higher standard than others.

Quote:
Originally Posted by Stormlord Alex
Does for PvE. Higher enemy AL, less (well... almonst none) kiting auto-crits, lower critical rate overall, and a general preference of pressure over spikes, Sundering is pretty fail.
The difference between vamp and sundering is 1-2 damage per hit, even against higher AL. You're not going to notice much of a difference between them in PvE.
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Old Oct 01, 2007, 08:17 PM // 20:17   #30
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Well, 1-2 more damage per hit would be 100%-200% more bonus-damage per hit. Think it that way.

Sundering will deal less bonus damage when the enemy has high armor.

Tanks can be used nearly anywhere in PvE, but are almost never needed.
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Old Oct 01, 2007, 08:57 PM // 20:57   #31
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Quote:
Originally Posted by Stormlord Alex
A Dragon Slasher with "Save yourselves!" and a Para with "There's Nothing To Fear!"

... who needs tanks when you can just push your passive defense through the roof, partywide?

Tanks fail. Not opinion, fact.

yeah ok good point, but how often do you get a pug group with a warrior with "save yourself".. i bet i can count them on one hand. paragons are great but again WHY bring TWO people to do the job OF ONE?? drop the para get another nuker ftw way faster and more mob control.. tanks win out again.
I think in the end it comes down to "depends on the sitiuation" kind a thing tanks are great but some times mabey a paragon and warrior shouters are better.
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Old Oct 01, 2007, 10:57 PM // 22:57   #32
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Quote:
Originally Posted by thor thunder
yeah ok good point, but how often do you get a pug group with a warrior with "save yourself".. i bet i can count them on one hand. paragons are great but again WHY bring TWO people to do the job OF ONE?? drop the para get another nuker ftw way faster and more mob control.. tanks win out again.
I think in the end it comes down to "depends on the sitiuation" kind a thing tanks are great but some times mabey a paragon and warrior shouters are better.
PuGs suck. Truth.
But bad players aren't an excuse for general bad tactics. They'll never improve if they continue to think that a retard spamming Glad's Defense is any good.

... using Protection Prayers is a start, tbh.
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Old Oct 02, 2007, 12:27 AM // 00:27   #33
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Quote:
Originally Posted by Reflect
This is what i use in PvE on Axe
Chanelling -10
Axe Mastery - 12+1+1
Strenght - 8+1
[card]Splinter Weapon[/card][card]Triple Chop[/card][card]Cyclone Axe[/card][card]Whirlwind Attack[/card][card]Executioner's Strike[/card][card]Disrupting Chop[/card][card]Lion's Comfort[/card][card]Resurrection signet[/card]
this is why u fail at ha scrub j/k thats more of a farming build... post in farming section
ok
sundering is good for pvp mostly for spikes, but imo pve is not that good, taking a vamp mod will give you more damage overall imo
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Old Oct 02, 2007, 02:12 AM // 02:12   #34
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Quote:
Originally Posted by Savio
Considering how most people say "Sundering sucks" without explaining themselves, I don't see why I'm held to a higher standard than others.
Haha, touché. Fine, I'll hold myself to that standard and explain myself.

I suppose I don't believe Sundering completely sucks either. But like so much in this game, basically everything works but why use it when something else does the same job, but better? Ignoring 20% of the target's armor 20% of the time simply does not stand up to 3 life stealing once per 0.88 seconds (Frenzying/Flailing). Tack on the fact that Sundering is much more expensive, and that's why it just seems so blatantly obvious to me that its inferior.

That logic leads me to believe that those who use it aren't checking the facts about the mod, they're just assuming its the best because its what all the l337 rich players use--or they're just being lazy. Mathematical facts aside, that's the reason behind my hatred of it.

Last edited by iridescentfyre; Oct 02, 2007 at 06:11 AM // 06:11..
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Old Oct 02, 2007, 02:02 PM // 14:02   #35
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Quote:
Originally Posted by Stormlord Alex
PuGs suck. Truth.
But bad players aren't an excuse for general bad tactics. They'll never improve if they continue to think that a retard spamming Glad's Defense is any good.

... using Protection Prayers is a start, tbh.
Lol never said pugs were good personaly i either guild party, friend party, or henchyhero it But im talking about general public. yeah i know what you are saying prots great, but your gana tell me that when you join up on a pug group with a bunch of new players that they will have or be able to be taught general GW tactics WHILE beating the mission/dungeon..??
yes tanks arnt "the best" but neither is Prot... (Soo you want one of your 2-3 monk running around spaming prot spirit on your team for 10 energy each cast.. i will give it a try but im shur it wount turn out well lol) tanks arnt elite but saying tanks are usless and overrated is a serious mistake if tanks had no place then they would have mady fury/beserkers not warriors.

as for 20/20 i agree its not the best hilt, personaly its not a top fav i buy it to put on a sword so it will sell for mroe and thats about it, But again saying its useless in pve is a mistake. Vamp can do more dmg over time but it requiers attention and carful usage and in my opinon not always worth it, example: i have a vamp sword i barely use it tho i forget to take it off alot witch causes one problum or another /sighs. for some ppl its great other just dont want to have to worry about it, to them its just another nuccence that they have to keep track of.


Quote:
Originally Posted by iridescentfyre
Haha, touché. Fine, I'll hold myself to that standard and explain myself.

I suppose I don't believe Sundering completely sucks either. But like so much in this game, basically everything works but why use it when something else does the same job, but better? Ignoring 20% of the target's armor 20% of the time simply does not stand up to 3 life stealing once per 0.88 seconds (Frenzying/Flailing). Tack on the fact that Sundering is much more expensive, and that's why it just seems so blatantly obvious to me that its inferior.

That logic leads me to believe that those who use it aren't checking the facts about the mod, they're just assuming its the best because its what all the l337 rich players use--or they're just being lazy. Mathematical facts aside, that's the reason behind my hatred of it.
lol you cant count (Frenzying/Flailing) for vamp and not sundering silly with flail/frenzy up its still 20% but +33% more attacks = +33% more chances to croc... almost same amount of dmg just when i use a 20/20 sword i don't have to switch back and forth inbettwen / before-after battles.

Last edited by thor thunder; Oct 02, 2007 at 02:06 PM // 14:06..
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Old Oct 02, 2007, 03:17 PM // 15:17   #36
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Quote:
Originally Posted by thor thunder
but neither is Prot...
Everything you say can now be discounted.
Good day, sir.
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Old Oct 02, 2007, 03:27 PM // 15:27   #37
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Every time someone says prot isn't good, Alex's avatar catches a deadly disease.
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Old Oct 02, 2007, 03:49 PM // 15:49   #38
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Quote:
Originally Posted by Stormlord Alex
Everything you say can now be discounted.
Good day, sir.
oh dont you feel cool?
congrats on proving nothing really your a mucha big help i think i want to make you a moderator! your just that good. ppl like you make me laugh..

Woot Prot spirit Ftw its 1337 best! lets just spam on the hole team for 10 energy each cast on toons who have 400-600 hp =D yeay now they can only take 40-60 dmg max =D wow go prot! so worth 70energy

Prots great and all but unless you geared for it or use it correctly it will tear your group down cause while that silly little monkey is spaming prot skills, the free roaming titan decides he's gana have some lunch.

sooo
"Everything you say can now be discounted."
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Old Oct 02, 2007, 03:56 PM // 15:56   #39
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Don't talk untill you have even the slightest clue what the hell you're talking about.
Healing is crap, apart from LoD.
Prot on the other hand is good.
Idiots spam PS on charge, good monks use RoF, Guardian, SoA, SoD etc.
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Old Oct 02, 2007, 03:57 PM // 15:57   #40
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Quote:
Originally Posted by thor thunder
oh dont you feel cool?
Actually, I do feel pretty sweet right now. I'm just about over this little bout of depression, I've got plenty of odds and ends of poetry and songs strung together, and I'm back to being a filthy man wh0re... thanks for asking.
Quote:
ppl like you make me laugh..
Same.
Quote:
Woot Prot spirit Ftw its 1337 best! lets just spam on the hole team for 10 energy each cast on toons who have 400-600 hp =D yeay now they can only take 40-60 dmg max =D
Yes, limiting a 300-damage Deep Freeze to 60 is pretty damn good, and a hell of a lot more energy efficient than trying to heal through it - just look at the comparisons between, say, RoF and Orison.
Not only that, but Prot Spirit doesn't need to be put on everyone... just people who're gonna need it. which is, like... the point of Prot.
and... PS isn't the only Prot spell.

... please, get a clue about monking in general. My avatar demands it.
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